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Bryan Locantore
Bryan Locantore
Art Director | Cinematic Artist | CG Generalist | Painter
California, United States

Summary

I am a Senior Cinematic Artist at Blizzard entertainment with a focus on lighting, compositing, and color keys.

Skills

CompositingLook DevelopmentShadingLightingOil PaintingColor Keys

Software proficiency

After Effects
After Effects
Houdini
Houdini
Mari
Mari
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
ZBrush
ZBrush
V-Ray
V-Ray
Premiere
Premiere
Arnold
Arnold
RenderMan
RenderMan
Katana
Katana

Reel

Productions

    • Movie
      Diablo IV : Announcement Cinematic
    • Year
      2019
    • Role
      Lighting and Compositing Artist
    • Company
      Blizzard Entertainment
    • Movie
      World of Warcraft: "Shadowlands"
    • Year
      2019
    • Role
      Lighting and Compositing Artist
    • Company
      Blizzard Entertainment
    • Movie
      World of Warcraft: "Reckoning"
    • Year
      2019
    • Role
      Lighting and Compositing Artist
    • Company
      Blizzard Entertainment
    • Movie
      Abominable
    • Year
      2019
    • Role
      Lighting and Comp Artist
    • Company
      Dreamworks Animation Studios
    • Movie
      How to Train your Dragon: The Hidden World
    • Year
      2019
    • Role
      Lighting and Comp Artist
    • Company
      Dreamworks Animation Studios
    • Movie
      Dragons of the Nexus
    • Year
      2017
    • Role
      Lighting and Compositing Artist
    • Company
      Blizzard Entertainment
    • Movie
      World of Warcraft: Battle for Azeroth Cinematic
    • Year
      2017
    • Role
      Lighting and Compositing Artist
    • Company
      Blizzard Entertainment
    • Movie
      Overwatch Animated Short "Rise and Shine"
    • Year
      2017
    • Role
      Lighting and Compositing Artist
    • Company
      Blizzard Entertainment
    • Movie
      Moana
    • Year
      2016
    • Role
      Lighting and Compositing Artist
    • Company
      Walt Disney Animation Studios
    • TV Production
      Ask the Storybots
    • Year
      2016
    • Role
      Lighting Artist
    • Company
      Jib Jab Bros. Studios
    • Video Game
      XCOM 2
    • Year
      2016
    • Role
      Compositor
    • Company
      Halon Entertainment

Experience

  • Cinematics Lighting and Compositing Artist at Blizzard Entertainment
    June 2019 - Present

    Light and composite for Blizzard's Pre rendered cinematics.

  • Lighting Artist at Dreamworks Animation Studios
    April 2018 - June 2019

  • Lighting Artist at MPC
    Los Angeles, United States of America
    October 2017 - November 2017

  • Lighting and Compositing Artist for Cinematics at Blizzard Entertainment
    Irvine
    March 2017 - November 2017

  • Lighting Artist at Walt Disney Animation Studio
    Burbank, United States of America
    February 2016 - October 2016

    Lit, rendered, and composited final shots for the feature, Moana.

  • Lighting Artist at Jib Jab
    Marina Del Rey, United States of America
    September 2015 - October 2015

    Lit, rendered, and composited cg characters onto live action plates for the Netflix original, Ask the Story Bots.

  • Compositor at Halon Entertainment
    Santa Monica, United States of America
    July 2015 - September 2015

    Sole compositor for a Cinematic for the game, XCOM 2.

    Created special effects from scratch to help bridge transitions and successfully tell a story.

    Added depth, mood, and dimension to simply lit sequences and shots.

  • Lighting Artist at Brazen Animation Studios
    Dallas, United States of America
    January 2015 - March 2015

    Lit, rendered, and composited shots for a video game cinematic.

    Painted textures and built shaders to help surface last minute assets.